![]() Plug and play devices can have resources allocated at boot-time only, or may be hotplug systems such as USB and IEEE 1394 (FireWire). By 1995, Microsoft Windows included a comprehensive method of enumerating hardware at boot time and allocating resources, which was called the "Plug and Play" standard. Initially all expansion cards for the IBM PC required physical selection of I/O configuration on the board with jumper straps or DIP switches, but increasingly ISA bus devices were arranged for software configuration. Early systems for software configuration of devices included the MSX standard, NuBus, Amiga Autoconfig, and IBM Microchannel. As microprocessors made mass-market computers affordable, software configuration of I/O devices was advantageous to allow installation by non-specialist users. Since fixed assignments made expansion of a system difficult, devices used several manual methods for assigning addresses and other resources, such as hard-wired jumpers, pins that could be connected with wire or removable straps, or switches that could be set for particular addresses. Other designs provided all resources to all slots, and each peripheral device had its own address decoding for the registers or memory blocks it needed to communicate with the host system. Some computers provided unique combinations of these resources to each slot of a motherboard or backplane. Įxpansion devices are controlled and exchange data with the host system through defined memory or I/O space port addresses, direct memory access channels, interrupt request lines and other mechanisms, which must be uniquely associated with a particular device to operate. The term "plug and play" has since been expanded to a wide variety of applications to which the same lack of user setup applies. In computing, a plug and play ( PnP) device or computer bus is one with a specification that facilitates the recognition of a hardware component in a system without the need for physical device configuration or user intervention in resolving resource conflicts. For the startup accelerator, see Plug and Play Tech Center. For plug and play game or system, see Handheld TV game. It does not store any personal data.For the legacy extension specifications developed by Intel and Microsoft, see Legacy Plug and Play. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. ![]() The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". ![]() The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". ![]() ![]() These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. ![]()
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